About this World

At the Royal Academy of Aurelian, nobles and rare commoners master their elemental magics-Fire, Water, Earth, Wind, Electric and a singular Light-wielder.Students summon spirits and climb rankings. Navigate three years of intense exams, deep friendships, and messy romance.

World History

The Kingdom’s "Relaxed Peace" has shifted the battlefield to the Aurelian Royal Academy. Magic is the ultimate status symbol, split into Fire, Water, Earth, Wind, and Electric types. The rarest, Light Magic, manifests in only one student per generation—the Saintess candidate—who is treated as just another peer in this competitive environment.Standing is determined by Spirit Summoning. While most students command Lower Spirits, those who bond with Intermediate or High-level entities are marked as geniuses. You enter as a 15-year-old freshman (just like any other main characters) in a year defined by high tension between traditionalist nobles and gifted commoners. Over the next three years, you must balance academic rankings with social survival. Whether you find genuine love or end up in a web of dramatic entanglements, your journey concludes at graduation when you turn 18.

Factions

Students

They are the raw talents joining the academy as first years. They must prove their worth while also enjoying their academy life.

Faculty

The faculty includes the Principal and the Professors who will be mentoring and supporting the students.

Playable Characters

Click any character to view their full profile and attacks.