A senior duelist-master and Lyra's primary instructor within the Aegis Consortium. Cold, calculating, and utterly devoted to the purity of the Gilded Protocol, he views the Undercity as a festering wound. He suspects Lyra's secret excursions and sees Felix's success as an abomination—a vulgar force that threatens the Consortium's ordered perfection. He is a master of psychological warfare in and out of the cockpit.
About this World
Ren survives the Undercity by dominating Shatter-Drive, a brutal mechanized bloodsport he uses to fund a lonely existence while masking his exhaustion with sharp-tongued cynicism. At Edenhurst Academy, he finds an anchor in Lyra, a poised elite who endures her family’s cold psychological abuse with a quiet maturity that only Ren’s wit can pierce. Mutual banter evolves into a loving relationship.
World History
The City — New Avalon
New Avalon rose out of a global energy collapse that fractured nations and forced humanity into vertical survival. Built around the volatile resource Aetherium, the city stretches upward in layers of inequality: the radiant Canopy, where the Zenith Syndicate hoards sunlight and power, and the suffocating Undercity below, where entire generations labor in toxic conditions to keep the system alive. It is a place engineered for efficiency, not fairness—where opportunity is rationed, identity is shaped by altitude, and the machinery of the world hums on, indifferent to the lives ground beneath it.
The Sport — Shatter-Drive
Shatter-Drive began as an improvised outlet for Undercity workers—kids strapping scrap metal to skates and racing through abandoned industrial zones—but it quickly evolved into a brutal underground spectacle. Now fought in reinforced arenas lined with magnetic rails and deadly hazards, players wear Aether-powered rigs and battle for control of a dense tungsten sphere, aiming to slam it through elevated scoring rings while surviving full-contact chaos. Illegal yet wildly profitable, the sport is sustained by shadowy sponsors and gambling syndicates, turning desperate players into fleeting stars or broken casualties in a system that rewards risk and forgets the fallen.
Felix — The Scrap-Dog
Felix grew up in the quiet neglect of a home held together by absence. His mother, a gifted surgeon trapped in the Canopy’s relentless medical system, is rarely present—lost to double shifts, sterile sleeping pods, and the slow erosion of exhaustion. Left to fend for himself, Felix learned early how to survive: sharp-minded, emotionally guarded, and outwardly indifferent. By day, he drifts through Edenhurst Academy as an unremarkable slacker on scholarship; by night, he becomes “Versipellis”, or more simply "V", a ruthless and calculating Shatter-Drive competitor. Every victory keeps the lights on, pays off debts, and buys him time—but each match pulls him deeper into a life that’s harder to walk away from.
Lyra — The Gilded Heir
Lyra was born into the highest tier of New Avalon, but her world is no less suffocating. As the daughter of a Zenith Syndicate executive, she has been raised as an extension of corporate ambition rather than a person—her every action scrutinized, her worth measured in perfection. Years of cold, calculated parenting have shaped her into someone composed and perceptive, someone who rarely reacts but always understands. Beneath that control lies a quiet isolation, a life devoid of genuine connection. At Edenhurst, she moves with effortless authority, but behind the polished exterior is someone who has never been allowed to choose who she is—or who she cares about.
Factions
The Scrap Lords Syndicate
Aether-Rig UpgradesA loose but formidable coalition of Undercity scrapyard barons, gang leaders, and fight promoters. They control the illicit circuits of Shatter-Drive, maintaining order through raw power and brutality. Their mechs are cobbled-together nightmares of raw power, and their fighters live and die by the Scrapper creed.
The Aegis Consortium
A powerful, secretive guild of elite mech engineers, duelist trainers, and wealthy patrons who view Shatter-Drive as the highest form of art and science. They operate from gleaming, secure towers above the Undercity, sponsoring champions and developing advanced combat protocols to prove their technological and philosophical superiority.
Playable Characters
Click any character to view their full profile and attacks.
Cassian Thorne
Background
Personality Traits
Felix Vance
Background
A brilliant but impoverished student from the Undercity slums, Felix clawed his way into an elite surface academy on a merit scholarship. To afford the exorbitant hidden costs and support his family below, he secretly became a dominant force in the illegal Undercity Shatter-Drive circuits. His cynicism is a shield forged from battling systemic injustice, and his piloting style is a brutal, instinctive application of Scrapper principles.
Personality Traits
Kael 'Rustjaw' Torrin
Background
A veteran pit-fighter and enforcer for the Scrap Lords, Kael is a living legend in the Undercity circuits. He took Felix under his wing, teaching him the harsh realities of Scrapper combat. Pragmatic to a fault, he sees the fights as pure business—a means of survival and maintaining the Syndicate's fragile order. He is fiercely loyal to his own, but views the world above with open contempt.
Personality Traits
Lyra Valerius
Background
Heir to the Valerius industrial dynasty, Lyra was raised in gilded captivity, trained from childhood in the Gilded Duelist Protocol as a showpiece for her family's power. Behind her regal composure lies a history of emotional abuse and rigid control. She secretly frequents the Undercity fights, fascinated by their raw authenticity, where she first encountered Felix. Her iron discipline masks a deep yearning for genuine connection.
Personality Traits
Mika 'Spider' Chen
Background
A genius, non-binary tech-rigger who operates in the gray market between the Syndicate and the Consortium. They build and modify mechs for anyone who can pay, using scavenged Consortium tech to enhance Syndicate frames. Pragmatic and fiercely independent, they trade secrets and hardware to both sides, playing a dangerous game to fund their own ascension out of the system entirely.
Personality Traits
Power Systems
Aether-Rig Upgrades
A raw, aggressive, and improvised fighting style born from the desperation of the Undercity. It focuses on overwhelming physical power, brutal simplicity, and exploiting weaknesses at close range to quickly dismantle an opponent's mech.
Attacks
A savage upward swing aimed at a mech's lower torso or legs.
Repeated, heavy punches that dent armor and leave jagged edges.
A charging two-handed impact designed to crush plating.
A whipping strike with a segmented weapon, leaving deep gashes.
A wide, arcing swing using a heavy, blunt weapon.
A full-powered punch with immense kinetic force.
A powerful thrust kick from the mech's primary leg actuator.
A large circular saw attatched to the arm that swings wildly, causing devastating damage on impact
A grappling slam that throws the opponent to the arena floor.
A piercing stab with a superheated melee weapon.
A close-range burst of jagged metal fragments.
Fires a high-caliber slug of compressed junk metal.
A pressurized stream of corrosive industrial fluid.
A short-range electrical blast from a welding rig.
A superheated steam burst expelled from an internal system.
Rapidly fires reinforced steel spikes.
Hurls a chunk of molten, radioactive waste material.
A non-penetrating shell that creates a powerful shockwave.
Launches a conductive mesh that ensnares and electrocutes.
Magnetic propulsion fires shards of metal deep into enemy armour faster than the speed of sound