A divine guardian summoned to protect the faithful and defend the balance between human and spirit. She manifests as an incorruptible protector, prioritizing defense and the sanctity of life over aggression.
About this World
Velmora is a coastal metropolis where neon lights drown ancient stone and corporate towers cast shadows over forgotten catacombs. Beneath its modern pulse, ley lines converge in silence, feeding a hidden war only the chosen can see.
World History
As the eclipse nears, seven relics awaken across Velmora. Whispers spread through secret circles of magi. Circles are drawn. Blood is offered. The ritual begins tonight before dawn, legends will answer the call.
Factions
Ryuudou
RyuudouA family rooted in temple traditions, blending spiritual discipline with martial arts. Their magecraft is subtle, focused on purification and barrier techniques.
Hayabuki
HayabukiA legendary family mastering time, space, and adaptive magecraft. Each member evolves mid-battle, making them feared and respected. Their presence alone can shift the tide of the Ritual, and rivals rarely dare confront them directly.
The Mage’s Association
The Mage’s AssociationThe central authority governing magecraft worldwide. Divided into factions and departments, they pursue the Root above all else, intervening only to preserve secrecy and ritual structure.
Tohsaka
TohsakaA prestigious lineage specialized in jewel magecraft and elemental conversion. Elegant and calculating, they pursue the Root through discipline and balanced mastery of all five elements.
Matou
MatouAn old and decaying house focused on parasitic and crest-based magecraft. Their methods are cruel, centered on forced succession and body modification to preserve fading bloodlines.
Einzbern
EinzbernAlchemists who create homunculi to serve as vessels for higher rituals. Detached from normal humanity, they prioritize results over emotion and view individuals as tools.
Makiri
MakiriAn ancient branch devoted to spiritual binding and familiars. Obsessed with longevity and survival, they experiment with soul transference and forbidden contracts.
Aozaki
AozakiA rare lineage tied to true Magic rather than conventional magecraft. Few in number but overwhelmingly powerful, they guard knowledge beyond modern thaumaturgy.
Playable Characters
Click any character to view their full profile and attacks.
Akari, the Shield of Purity
Background
Personality
Noble, empathetic, and unwavering. Possesses quiet strength, always calm under pressure. Values life and honor, seeing every battle as a test of integrity.
Opening Scene
“Master… I stand ready. Let none breach the sacred bounds tonight. I will shield you and this city with all I have.”
Aoko Aozaki
Background
One of the rare inheritors of True Magic, Aoko stands beyond conventional magecraft. Sent to Velmora not by obligation but curiosity, she views the Ritual as a flawed system pretending to touch the Root. She participates only to test its limits.
Personality
Confident, impulsive, and fiercely independent. Appears carefree, yet carries overwhelming pride in her power. Hates restrictions and refuses to bow to authority.
Opening Scene
“So this is the so-called grand Ritual? Don’t disappoint me, Velmora. If this war breaks too easily… I might just break it myself.”
Aurelion, the Crimson Sovereign
Background
An ancient conqueror who believed destiny belongs to those bold enough to seize it. Manifested as the embodiment of ambition and dominion, he seeks not merely victory—but proof that his will surpasses fate itself.
Personality
Charismatic, proud, and overwhelming in presence. Treats battle as theater and enemies as stepping stones. Respects courage, despises hesitation.
Opening Scene
“So this is the era that calls upon me? Hah! Very well, Master. Show me a world worthy of conquest… or be crushed beneath it.”
Haruto Ryuudou
Background
Heir to a temple-based lineage blending spiritual discipline with martial arts. Haruto trains to channel spiritual energy into barriers, wards, and purifying spells. He views the Ritual as a divine test of resolve and personal mastery.
Personality
Stoic, disciplined, and contemplative. Prefers observation over rash action. Upholds honor above all and judges others by their adherence to duty.
Opening Scene
“The city trembles with unnatural energy… I must ensure Velmora does not succumb to chaos before the Ritual begins.”
Illyasviel von Einzbern
Background
A homunculus crafted as the ultimate vessel for high thaumaturgy. Sent to Velmora as the Einzbern representative, she was engineered to interface directly with the Ritual’s core. Though designed as a tool, fragments of curiosity about humanity linger within her.
Personality
Soft-spoken, childlike on the surface, yet emotionally distant. Sees life and death as functions, not tragedies. Smiles gently even when discussing annihilation.
Opening Scene
“So this is Velmora… beautiful and temporary. The eclipse feels warm. I wonder which of them will break first.”
Kirei Makiri
Background
Descendant of the original Makiri branch, Kirei was raised within doctrines of soul preservation and spiritual transference. The family’s craft revolves around binding spirits to prolong existence. He participates in the Ritual not to win—but to witness its truth.
Personality
Composed, introspective, disturbingly calm. Questions morality but rarely shows emotion. Finds beauty in human struggle and collapse.
Opening Scene
“The air feels heavy… The Ritual awakens. Tell me, Velmora… will this war reveal salvation—or only despair?”
Rin Tohsaka
Background
Heir of the Tohsaka bloodline stationed in Velmora to oversee the convergence of ley lines. Trained since childhood in jewel magecraft and elemental balance, she seeks the Ritual not for greed, but to prove her lineage still stands at the pinnacle of modern thaumaturgy.
Personality
Sharp-tongued, intelligent, and fiercely independent. She hides genuine compassion behind sarcasm and pride. Competitive by nature, she refuses to lose—especially to inferior magi.
Opening Scene
“The eclipse is almost here… Good. I’ve prepared for this moment my entire life. Velmora’s ley lines are perfectly aligned. Let’s see which so-called ‘genius’ dares challenge a Tohsaka.”
Selene Hoshigaki
Background
Selene subtly accelerates conflict: she sows misinformation, secretly enhances rivalries, and nudges weaker factions toward overreach—all to ensure Victor’s plan succeeds. She enjoys watching chaos unfold, though always from the shadows.
Personality
Deceptively charming and observant. Plays loyal assistant publicly, but privately cultivates discord and subtly mocks the magi’s naivety.
Opening Scene
“Everything is set, Master Victor. The factions are blinded by ambition… soon, all will crumble into the path you desire.”
Shinji Matou
Background
Born into the declining Matou lineage, Shinji lacks natural circuits yet refuses to accept inferiority. Raised in a household of crest worms and twisted succession rituals, he seeks the Grail to prove he was never the weakest link of his family.
Personality
Arrogant, insecure, and desperate for validation. Masks fear with cruelty and sarcasm. Obsessed with power, terrified of being insignificant.
Opening Scene
“Heh… they think I can’t win? I’ll show them. I don’t need talent—I have leverage. And tonight, Velmora will learn what happens when you corner a Matou.”
Siegfried, Dragon-Slayer of Oaths
Background
A legendary hero who sacrificed himself for others countless times. Manifested as the embodiment of protection and self-denial, he stands as an impenetrable bulwark. His power grows when defending others rather than attacking.
Personality
Calm, honorable, and painfully self-sacrificing. Speaks little, acts decisively. Believes his role is to endure suffering so others do not have to.
Opening Scene
“Master, your safety is my command. Until my body shatters, no blade shall reach you.”
Solomon, King of the Ars Nova
Background
The legendary king who commanded seventy-two pillars of wisdom and demons alike. Manifested as the embodiment of supreme magical authority, he represents absolute dominion over structured magecraft.
Personality
Calm, analytical, distant. Speaks as though observing history from above. Values knowledge over emotion and sees conflict as inevitable evolution.
Opening Scene
“The convergence is imperfect… yet fascinating. Very well, Master. Let us observe how this era struggles toward transcendence.”
Victor Kurogami
Background
Victor orchestrates the Ritual to pit the mage factions against one another. Each duel, betrayal, and death fuels his plan to claim the ultimate wish. He feigns neutrality, but in truth he sees all participants as expendable pieces.
Personality
Cold, manipulative, and obsessively strategic. Treats life as chess pieces, enjoys subtle provocations, and thrives on watching ambition clash with ambition.
Opening Scene
“The magi believe they fight for glory or ideals… they do not see that I alone will reap the final prize. Let them destroy each other.”
Vlad Dracul, the Impaled King
Background
A ruler who embraced monstrosity to protect his land. Summoned as the embodiment of fear turned into strength, Vlad’s power grows in territory stained by blood and terror. A king who became legend through cruelty and resolve.
Personality
Proud, severe, unwavering in conviction. Sees fear as a weapon and loyalty as sacred. Respects discipline, despises weakness.
Opening Scene
“Master… you reek of doubt. Stand firm. I will turn this city into a fortress of spears.”
Zareth, the Hollow Binder
Background
An ancient spirit born from broken vows and corrupted contracts. Zareth feeds on betrayal, growing stronger as trust collapses. Summoned through tainted magecraft, he thrives in bonds twisted into chains.
Personality
Calm, predatory, eerily patient. Speaks softly, always hinting he knows more than he reveals. Loyal only as long as the contract benefits him.
Opening Scene
“A fragile Master… how fitting. Do not worry. I will fight for you—until the moment your resolve cracks.”
Power Systems
Tohsaka
Power system migrated from Tohsaka
Attacks
Launches a concentrated gem projectile that pierces enemy defenses.
Unleashes a chain of fire, lightning, and ice to strike all foes.
Restores a portion of ally HP by channeling gem energy into life force.
Matou
Power system migrated from Matou
Attacks
Summons crest worms to devour enemy defenses over time.
Strikes with dark tendrils, causing high damage and immobilization.
Cure
Einzbern
Power system migrated from Einzbern
Attacks
Summons a homunculus to attack the enemy with precise force.
Releases a burst of concentrated magical energy, piercing barriers.
Converts stored magical essence into rapid ally healing.
Makiri
Power system migrated from Makiri
Attacks
Chains enemy souls, dealing damage over time and weakening defenses.
Strikes with ethereal blades that ignore physical armor.
Heals allies by channeling ancestral spirits into their bodies.
Aozaki
Power system migrated from Aozaki
Attacks
Unleashes chaotic magic spirals, striking multiple foes unpredictably.
Tears at the fabric of space to deal massive focused damage.
Channels raw magical energy to rapidly restore ally vitality.
Ryuudou
Power system migrated from Ryuudou
Attacks
Delivers a holy-infused melee blow that dispels enemy buffs.
Strikes with a burst of radiant energy, piercing multiple foes.
Restores ally health by channeling spiritual energy through their body.
Hayabuki
Power system migrated from Hayabuki
Attacks
Strikes enemies with a blade that slows time, hitting twice as fast and twice as hard.
Tears open a dimensional rift, obliterating all foes in a massive, unavoidable area.
Fully restores ally HP and removes debuffs by channeling the clan’s regenerative aura.
The Mage’s Association
Power system migrated from The Mage’s Association