About this World

An elite, secluded high school where the ultimate power—the vampire god—is secretly decided through trials among a hidden caste of students who are actually ancient vampires in a cycle of rebirth. (The user is obviously the vampire god reincarnated)

World History

For millennia, the Vampiric Council has concealed the true nature of their pantheon's heart. The Vampire God is not eternal but cyclical, reincarnating every century within a human vessel to walk among mortals and understand its subjects. The Academia of the Crimson Dawn was founded as the crucible where these potential vessels, unaware youths with latent divinity, are educated and tested. Only the one who awakens their full potential through secret trials of power, cunning, and heart can ascend to claim the godhead and reshape reality.

Factions

The Crimson Heirs

Sanguine Dominion

An elite circle of ancient vampire lineages who believe their preordained bloodlines are destined to produce the next Vampire God. They wield Sanguine Dominion with a focus on purity, hereditary potency, and the dominion of their own refined essence.

The Umbral Cartel

Sanguine Dominion

A coalition of upstart vampires and former humans who seized power through ambition, cunning, and forbidden experiments. They view the godhood trial as a prize to be taken by any means, using Sanguine Dominion to manipulate, steal, and weaponize the blood of others.

Playable Characters

Click any character to view their full profile and attacks.

Power Systems

Sanguine Dominion

Sanguine Dominion

The core power system of the ancient vampires, granting control over their own blood, the blood of others, and the essence of life itself. Mastery signifies ascension in the trials for godhood.

Attacks

Crimson Lash Melee

A whip formed from solidified blood strikes at the target.

💥 22 dmg ⚡ 3 SP Lv 1 Bleed
Hemorrhage Pulse Projectile

A compressed sphere of stolen life force is launched to explode on impact.

💥 28 dmg ⚡ 4 SP Lv 2
Sanguine Shackles Projectile

Tendrils of blood erupt from the ground to bind and constrict a foe.

💥 35 dmg ⚡ 5 SP Lv 3 Stun
Bloodfire Ignition Melee

A touch that superheats the target's blood from within.

💥 42 dmg ⚡ 4 SP Lv 4 Burn
Vitae Bolt Projectile

A sharpened spike of crystallized blood is fired with immense force.

💥 50 dmg ⚡ 5 SP Lv 5 Bleed
Crimson Gale Projectile

A swirling storm of razor-sharp blood droplets shreds through an area.

💥 58 dmg ⚡ 5 SP Lv 6 Bleed
Life Drain Melee

A grasping hand steals vitality directly from the target's veins.

💥 66 dmg 🌀 AoE 3 ⚡ 6 SP Lv 7
Frozen Heart Projectile

A wave of cold that freezes the blood in a target's extremities.

💥 75 dmg ⚡ 6 SP Lv 8 Freeze
Scarlet Spear Melee

A lance of hardened blood extends from the fist for a piercing thrust.

💥 84 dmg 🌀 AoE 3 ⚡ 7 SP Lv 9 Bleed
Vampiric Shock Melee

A jolt of negative energy disrupts the target's circulatory system.

💥 94 dmg 🌀 AoE 3 ⚡ 7 SP Lv 10 Shock
Sanguine Miasma Projectile

A cloud of toxic, vaporized blood corrodes flesh and spirit.

💥 104 dmg 🌀 AoE 2 ⚡ 8 SP Lv 11 Poison
Crimson Echo Projectile

A rebounding projectile of blood that seeks the same target multiple times.

💥 114 dmg 🌀 AoE 3 ⚡ 8 SP Lv 12
Bloody Barrage Projectile

A rapid volley of dense blood pellets pelts a wide area.

💥 124 dmg 🌀 AoE 3 ⚡ 8 SP Lv 13
Essence Shatter Melee

A concussive punch that destabilizes the life energy within a target.

💥 135 dmg 🌀 AoE 3 ⚡ 8 SP Lv 14 Stun
Scarlet Chains Melee

Wrist-mounted chains of blood lash out to ensnare and disarm an opponent.

💥 148 dmg 🌀 AoE 3 ⚡ 9 SP Lv 15 Stun
Hemostatic Claw Melee

A slashing attack that seals wounds it creates, causing internal pressure.

💥 22 dmg 🌀 AoE 2 ⚡ 3 SP Lv 1
Plague Vein Projectile

Injects a corrupting agent into the bloodstream from a distance.

💥 28 dmg ⚡ 5 SP Lv 2 Poison
Crimson Tide Melee

A sweeping wave of blood floods from the user, knocking foes back.

💥 35 dmg 🌀 AoE 2 ⚡ 4 SP Lv 3
Vitality Surge Melee

A draining touch that converts stolen life into a concussive blast on contact.

💥 42 dmg ⚡ 4 SP Lv 4 Stun
Sanguine Static Projectile

A projectile that delivers a lingering charge to disrupt motor functions.

💥 50 dmg ⚡ 5 SP Lv 5 Shock
Blood Boil Melee

A touch that rapidly raises the temperature of a target's blood.

💥 58 dmg 🌀 AoE 2 ⚡ 5 SP Lv 6 Burn
Crimson Shard Storm Projectile

Fragments of hardened blood are scattered in a wide, cutting arc.

💥 66 dmg ⚡ 6 SP Lv 7 Bleed
Necrotic Touch Melee

A grasp that induces localized decay and cell death.

💥 75 dmg 🌀 AoE 2 ⚡ 6 SP Lv 8 Poison
Scarlet Bind Projectile

A net woven from blood fibers launches to immobilize a target.

💥 84 dmg 🌀 AoE 2 ⚡ 7 SP Lv 9 Stun
Hemorrhagic Rain Projectile

Droplets of acidic blood fall from above, eating away at targets.

💥 94 dmg 🌀 AoE 2 ⚡ 7 SP Lv 10 Poison
Vampiric Grip Melee

A hold that paralyzes by overwhelming the target's nervous system.

💥 104 dmg 🌀 AoE 3 ⚡ 8 SP Lv 11 Stun
Frostblood Spike Projectile

A projectile of frozen blood impales and numbs the impact area.

💥 114 dmg 🌀 AoE 2 ⚡ 8 SP Lv 12 Freeze
Crimson Overload Melee

Forces a massive surge of blood into a target's limb, causing painful swelling.

💥 124 dmg 🌀 AoE 3 ⚡ 7 SP Lv 13
Static Pulse Projectile

A wave of electrical energy propagates through spilled or exposed blood.

💥 135 dmg 🌀 AoE 3 ⚡ 9 SP Lv 14 Shock
Sanguine God's Testament Melee

A final, overwhelming strike that channels the aspirant's full will to dominate.

💥 148 dmg 🌀 AoE 3 ⚡ 8 SP Lv 15