About this World

A world where the sky is split into seven floating continents, each with distinct ecosystems and cultures, orbiting a glowing blue celestial core known as the Heartstar. Travel between the lands is possible via airships, magical flight, or precarious sky-bridges.

World History

The continents of Aetheris were once a single landmass. A cataclysmic event shattered the world, lifting its pieces into the sky, held aloft and in orbit by the mysterious energy of the Heartstar. Civilizations now thrive in isolation, developing unique magics and technologies to survive their airborne homes.

Factions

Celestial Architects

Skyheart Ascendancy

A guild of artisans and philosophers who believe in harmonizing with Aetheris's natural sky-energy. They use Skyheart Ascendancy to construct and maintain the floating continents, creating gravity-stabilized cities and sky-farms. They view their power as a sacred stewardship, not a tool for dominance.

Ascendant Vanguard

Skyheart Ascendancy

An order of sky-knights and seekers who push the boundaries of Skyheart Ascendancy for exploration, defense, and personal ascension. They are more pragmatic, using the power to patrol the skies, secure resources, and achieve greater individual mastery, sometimes at the cost of the natural Aetheric balance.

Playable Characters

Click any character to view their full profile and attacks.

Power Systems

Skyheart Ascendancy

Skyheart Ascendancy

A power system derived from attunement to the ambient Aether and the radiant energy of the Heartstar itself. Practitioners channel sky-energy, manipulating gravity, light, and raw elemental force native to the floating continents. Mastery allows for flight and manipulation of the environment.

Attacks

Luminous Palm Strike Melee

A physical blow infused with Heartstar energy, glowing as it connects.

💥 22 dmg ⚡ 3 SP Lv 1 Burn
Gale Slash Melee

A sweeping strike that channels compressed wind, extending its range.

💥 28 dmg ⚡ 3 SP Lv 2
Azure Burst Projectile

Fires a bolt of concentrated blue energy from the palm.

💥 35 dmg ⚡ 5 SP Lv 3 Shock
Piercing Starfall Projectile

Launches a dense, fast-moving shard of crystallized Aether.

💥 42 dmg ⚡ 5 SP Lv 4 Bleed
Rime Clutch Melee

A grabbing attack that sheathes the target in freezing energy.

💥 50 dmg 🌀 AoE 2 ⚡ 5 SP Lv 5 Freeze
Venomous Sky-Dart Projectile

Conjures and hurls a needle of corrupted Aether that saps vitality.

💥 58 dmg ⚡ 5 SP Lv 6 Poison
Heartstar's Gaze Projectile

A sustained beam of pure, focused light from the caster's eyes.

💥 66 dmg ⚡ 6 SP Lv 7 Burn
Aetheric Slam Melee

Leaps and slams down, creating a concussive shockwave of force.

💥 75 dmg 🌀 AoE 2 ⚡ 6 SP Lv 8 Stun
Cloud-Scatter Shards Projectile

Projects a wide fan of sharp, icy projectiles.

💥 84 dmg 🌀 AoE 2 ⚡ 7 SP Lv 9 Freeze
Gravity Fist Melee

A punch amplified by localized gravity, making it crushingly heavy.

💥 94 dmg 🌀 AoE 3 ⚡ 7 SP Lv 10 Stun
Chain Lightning Volley Projectile

Releases a fork of electricity that seeks and arcs between nearby targets.

💥 104 dmg 🌀 AoE 2 ⚡ 8 SP Lv 11 Shock
Continent's Edge Melee

A slow, deliberate cleaving strike imbued with the weight of the land itself.

💥 114 dmg 🌀 AoE 3 ⚡ 7 SP Lv 12
Noxious Miasma Orb Projectile

Throws a glob of swirling, toxic cloud that lingers on impact.

💥 124 dmg 🌀 AoE 3 ⚡ 9 SP Lv 13 Poison
Sky-Rend Claw Melee

Tearing strikes that leave trails of shimmering, disruptive energy.

💥 135 dmg 🌀 AoE 3 ⚡ 8 SP Lv 14 Bleed
Solar Pulse Projectile

Fires a rapidly expanding ring of light and heat energy.

💥 148 dmg 🌀 AoE 3 ⚡ 10 SP Lv 15 Burn
Static Cage Melee

A series of quick jabs that leave targets crackling with trapped energy.

💥 22 dmg ⚡ 3 SP Lv 1 Shock
Glacial Lance Projectile

Creates and propels a massive, penetrating spear of ice.

💥 28 dmg ⚡ 5 SP Lv 2 Freeze
Hemorrhaging Fang Melee

A precise, piercing stab that disrupts the body's natural healing.

💥 35 dmg ⚡ 4 SP Lv 3 Bleed
Stasis Blast Projectile

Fires a sphere of slowed time, freezing anything solid it touches.

💥 42 dmg ⚡ 5 SP Lv 4 Freeze
Thunderclap Fist Melee

A clap or punch that unleashes a deafening peal of thunder on contact.

💥 50 dmg 🌀 AoE 2 ⚡ 5 SP Lv 5 Stun